![]() ![]() Dungeon Crawler Carl definitely fits into the hit category for me. ![]() With that said, the hits in the genre can stand up with the best of more traditional fantasy and sci-fi. LitRPG/GameLit is a hit or miss genre to me, often concentrating on gimmicks with stats or using harem elements to draw in fans instead of concentrating on creating a good story with strong world building. That’s the only way to truly survive in this game-with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. And if you do have that “it” factor, you may just find yourself with a following. You gotta fight with vigor, with excitement. It’s about building an audience and killing those goblins with style. ![]() In this game, it’s not about your strength or your dexterity. You have but days to find a staircase to the next level down, or it’s game over. And what’s worse, each level has a time limit. A dungeon so enormous, it circles the entire globe. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. In a flash, every human-erected construction on Earth-from Buckingham Palace to the tiniest of sheds-collapses in a heap, sinking into the ground. ![]() A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. ![]()
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